You can make the INDEXA QSO Party whatever you want it to be; from relaxing and social to competing with your fellow amateurs or other clubs.  We all like to make contacts, especially DX contacts.  Being in or creating a pileup is an adrenalin rush for us.  The INDEXA QSO Party brings it all together.   You can chase or be a “three pointer,” work like-mined amateurs around the world, challenge your own limits, begin anywhere, do something extraordinary, and create your own results.   If this is a new experience for you, welcome.  This information is for you. 

Step 1. — Obtain and load into your computer a logging program that can accommodate the INDEXA QSO Party exchange, score  your log using the stations and multipliers that you work, and generate a Cabrillo file of your QSOs for you to upload to the QSO party server.  N1MM Logger+ is a very popular contest logger and is available free on line.  See details in the “About N1MM” page.  Other fine logging programs are also available; N1MM Logger+ is what I use, so I will use it as an example here.

Step 2. — Practice using N1MM or your chosen logging program, with dummy calls.  Learn its features, check out its multiple windows, test its dupe-checking, create a dummy adif and Cabrillo log file.  Get it connected to your radio and key.

Step 3. —  At some point you will have to add the INDEXA QSO Party user defined contest (udc) file to the contest files within N1MM.  Again, see “About N1MM” and watch for updates on that page.

Step 4. —  When you load the INDEXA QSO Party udc file into N1MM, the exchange fields you need will appear in the entry window.  Practice using them.

Step 5. —  Take advantage of the message files in N1MM to send your exchange on CW and RTTY.  You can construct .wav files for voice exchanges if you desire.

This may sound like a lot, but it is doable.  Thousands have done it; you can too.  A new world will open for you.